The general way in which you are directed from one mission to another is through the map room at the Guild of Heroes. This is the main part of the game and this is where your journey begins in earnest. Once you have completed the training and a few short missions to prove your worth the game advances to your heroes adulthood. As you progress through the game you can buy and sell weaponry and spells to make your future battles easier. You also have the ability to use magic to fight with and this takes the form of a lightning type bolt coming from your hands. and an excellent range of swords, clubs and axes.
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Fortunately enough, you are taken under the wing of a kind warrior who takes back with him to The Hero’s Guild, which becomes your new home, where you will grow into adulthood and learn how to fight.įighting makes up quite a large part of Fable, you get to use ranged weapons such as crossbows, long bows etc. The story is pushed forward by a cut scene showing a terrible thing that happens to the young hero, leaving him with no family or home. Shortly after completing a few simple tasks, either by being good or bad, you will have been quickly versed in the control system, which is nice and easy to use especially if you have played third person games in the past. Whether you achieve this by running errands and generally being good or you take the darker path and collect the coins by less wholesome methods every moral decision taken will, in time, carve out what lies ahead. So your first task is to collect 5 gold coins to buy your sister a birthday present. As in the Black and White series, games that are also developed by Peter and the Lion-head team. Every action and decision taken by the player will determine the future of the hero and everyone else’s perception of him.
The story is set in the fictional medieval world of Albion which is a similar world to that of the Zelda games. The allĮncompassing story sees you take on the role of a young hero when he is still a small lad. Almost four years later and Fable is on the shelves, the question I am asking is “was Peter’s promise kept”?įirstly, if we are being Knit Picky about this – I am not sure Fable even falls directly into the category of RPG, due to the amount of action and other varieties of game-play involved in the game. Back in 2001 when Peter announced the development of Fable, in conjunction with Microsoft, he promised that Fable would be the greatest role playing game the world has seen. The game is the brainchild of maverick UK developer Peter Molyneux, head man at Lion-head Studios. Fable is one of the most anticipated releases since the launch of the Xbox a couple of years ago.